


The story can also feel frustrating at times, with awkward pacing and unanswered questions. However, by the later part of the game, dealing with ghosts can start to seem repetitive. The camera system is complex but rewarding. Like other games in the Fatal Frame series, Fatal Frame: Maiden of Black Water presents eerie environments, memorable images, and great jumpscare moments. However, there's no need to play the earlier games in the series in order to understand the plot of this installment. For instance, one of the protagonists is the daughter of a character from an earlier game. This game does include some connections to previous Fatal Frame games. Immersion in water boosts a character's connection to the spirit world, making them more able to affect ghosts but also more vulnerable. As one of three people with the power of the Camera Obscura and the ability to see the shadows of those spirited away, you’ll explore. The rainy, damp environment of Mount Hikami actually plays a part in the game's mechanics. Fatal Frame: Maiden of Black Water is comprised of three interconnected stories that converge to uncover the truth behind a recent string of tragic deaths in a forest marred by a history of suicides.

Do note, however, that any ghosts you've added to your Ghost List since the last checkpoint will be removed if you Reload Last Checkpoint.This remastered version of the original console release of Fatal Frame: Maiden of Black Water succeeds at creating an eerie, tragic atmosphere. Usually the game auto-saves after each encounter that drops an item. Keep an eye out on the "Saving" text on the bottom right corner. Just notice that some checkpoints can be far in between and can set you back quite a bit. You can use Reload Last Checkpoint from the menu to retry capturing ghosts however many times you need to in case you miss the timing. If you see a ditto mark, " (double quotation marks), it means the location or description is the same as the column above it. As an example: capturing the game's first Specter from the Ichiru Manor Room 102, while the ghost itself is in the room above: Room 203. In the list, the locations for the ghosts are given where the game marks them to exist, but in the detailed capturing sections the locations are for where it's optimal for the player to capture the ghosts. In case you just want to find a guide for a specific ghost that you are missing, just search for the given number in the list. In the detailed guide section, the order of the ghosts is given based on the order you generally encounter them in the game, so it's easy to keep track of what to look out for next. In the game the ghosts have no numbers so I numbered them as they appear in the Ghost List, allowing you easily to keep track of them. The ghosts are listed in the same order as they will appear in your Ghost List and are separated by chapters so it's easy to keep track of your progression. Each of the three categories, Ghosts, Specters and Trails are first given their complete list as per the in-game Ghost List, and secondly, a detailed descriptive guide on how to find them in the game, in order.
